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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewStateInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
void ResetViewState&40;&41;
Remarks
Rest some state (e.g. FrameIndexMod8, TemporalAASampleIndex) to make the rendering [more] deterministic