Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneView
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include | #include "SceneView.h" |
Syntax
struct FWaterInfoTextureRenderingParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | CaptureZ | ||
| TSet< FPrimitiveComponentId > | DilatedWaterBodyComponentIds | ||
| float | GroundZMin | ||
| FMatrix | ProjectionMatrix | ||
| FRenderTarget * | RenderTarget | ||
| int32 | RenderTargetArrayLayer | ||
| TSet< FPrimitiveComponentId > | TerrainComponentIds | ||
| int32 | VelocityBlurRadius | ||
| FVector | ViewLocation | ||
| FMatrix | ViewRotationMatrix | ||
| TSet< FPrimitiveComponentId > | WaterBodyComponentIds | ||
| FVector2f | WaterHeightExtents | ||
| FVector | WaterZoneExtents |