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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneTexturesConfig.h |
| Include | #include "SceneTexturesConfig.h" |
Syntax
class FSceneTextureShaderParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< TRDGUniformBufferBinding< FMobileSceneTextureUniformParameters > >::TAlign... | MobileSceneTextures | ||
| TShaderParameterTypeInfo< TRDGUniformBufferBinding< FSceneTextureUniformParameters > >::TAlignedType | SceneTextures |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FSceneTextureShaderParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |