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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
virtual void InvalidateRuntimeVirtualTexture
&40;
class URuntimeVirtualTextureComponent &42; Component,
FBoxSphereBounds const & WorldBounds
&41;
Remarks
Invalidates pages in a runtime virtual texture object.