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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneComponentInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/SceneComponent.h | |||
FSceneComponentInstanceData
(
const USceneComponent* SourceComponent |
Components/SceneComponent.h |
FSceneComponentInstanceData()
| Name | FSceneComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
FSceneComponentInstanceData()
FSceneComponentInstanceData(const USceneComponent *)
| Name | FSceneComponentInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
FSceneComponentInstanceData
(
const USceneComponent * SourceComponent
)