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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRefPoseOverride
| |
|
| Name |
FBoneOverrideInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include Path |
#include "SkeletalMeshMerge.h" |
Syntax
struct FBoneOverrideInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BoneName |
FName |
The names of the bone to override. |
SkeletalMeshMerge.h |
|
| OverrideMode |
EBoneOverrideMode |
Whether the override applies to the bone, bone's children, or both. |
SkeletalMeshMerge.h |
|