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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRefPoseOverride
| Name | FBoneOverrideInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include Path | #include "SkeletalMeshMerge.h" |
Syntax
struct FBoneOverrideInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneName | FName | The names of the bone to override. | SkeletalMeshMerge.h | |
| OverrideMode | EBoneOverrideMode | Whether the override applies to the bone, bone's children, or both. | SkeletalMeshMerge.h |