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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FRefPoseOverride |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include Path |
#include "SkeletalMeshMerge.h" |
Syntax
struct FRefPoseOverride
Constructors
Structs
Enums
Public
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Overrides |
TArray< FBoneOverrideInfo > |
The list of bone overrides. |
SkeletalMeshMerge.h |
|
| SkeletalMesh |
const USkeletalMesh * |
The skeletal mesh that contains the reference pose. |
SkeletalMeshMerge.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Adds a bone to the list of poses to override. |
SkeletalMeshMerge.h |
|