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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRectLightSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/RectLightSceneProxy.h |
Include | #include "RectLightSceneProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/RectLightComponent.cpp |
virtual &126;FRectLightSceneProxy&40;&41;