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| Name | FRayTracingVisualizationData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/RayTracingVisualizationData.h |
| Include Path | #include "RayTracingVisualizationData.h" |
Syntax
class FRayTracingVisualizationData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRayTracingVisualizationData() |
RayTracingVisualizationData.h |
Structs
| Name | Remarks |
|---|---|
| FModeRecord | Describes a single available visualization mode. |
Enums
Public
| Name | Remarks |
|---|---|
| FModeType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TModeMap | TMultiMap< FName, FModeRecord > | Mapping of FName to a visualization mode record. | RayTracingVisualizationData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConsoleDocumentationVisualizationMode | FString | Storage for console variable documentation strings. | RayTracingVisualizationData.h | |
| ModeMap | TModeMap | The name->mode mapping table | RayTracingVisualizationData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RayTracingVisualizationData.h | |||
| Get the display name of a named mode from the available mode map. | RayTracingVisualizationData.h | ||
int32 GetModeID
(
const FName& InModeName |
RayTracingVisualizationData.h | ||
const TModeMap & GetModeMap() |
RayTracingVisualizationData.h | ||
bool GetModeTonemapped
(
const FName& InModeName |
RayTracingVisualizationData.h | ||
bool HasOverrides() |
RayTracingVisualizationData.h |