Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FMeshElementCollector
- FRayTracingMeshResourceCollector
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FRayTracingMeshResourceCollector : public FMeshElementCollector
Remarks
Collector used to gather resources for the material mesh batches. It is also the actual owner of the temporary, per-frame resources created for each mesh batch. Mesh batches shall only weak-reference the resources located in the collector.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRayTracingMeshResourceCollector
(
ERHIFeatureLevel::Type InFeatureLevel, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddMesh
(
int32 ViewIndex, |
||
| FMeshBatch & | AllocateMesh () |
No MeshBatch should be allocated from an FRayTracingMeshResourceCollector. | |
| void |