Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
struct FRayTracingMaterialGatheringContext
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FRayTracingDynamicGeometryUpdateParams > | DynamicRayTracingGeometriesToUpdate | ||
| FRDGBuilder & | GraphBuilder | ||
| FRayTracingMeshResourceCollector & | RayTracingMeshResourceCollector | ||
| const FSceneView * | ReferenceView | ||
| const FSceneViewFamily & | ReferenceViewFamily | ||
| const FScene * | Scene |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRayTracingMaterialGatheringContext
(
const FScene* InScene, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FRayTracingMaskAndFlags | BuildInstanceMaskAndFlags
(
const FRayTracingInstance& Instance, |