Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRawCurveTracks
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddCurveData
(
const FName& NewCurve, |
Add new curve from the provided UID and return true if success bVectorInterpCurve == true, then it will create FVectorCuve, otherwise, FFloatCurve | Animation/AnimCurveTypes.h | |
bool AddCurveData
(
const FSmartName& NewCurve, |
Animation/AnimCurveTypes.h |
AddCurveData(const FName &, int32, ERawCurveTrackTypes)
Description
Add new curve from the provided UID and return true if success bVectorInterpCurve == true, then it will create FVectorCuve, otherwise, FFloatCurve
| Name | AddCurveData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveTypes.cpp |
bool AddCurveData
(
const FName & NewCurve,
int32 CurveFlags,
ERawCurveTrackTypes SupportedCurveType
)
AddCurveData(const FSmartName &, int32, ERawCurveTrackTypes)
| Name | AddCurveData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveTypes.h |
| Include Path | #include "Animation/AnimCurveTypes.h" |
bool AddCurveData
(
const FSmartName & NewCurve,
int32 CurveFlags,
ERawCurveTrackTypes SupportedCurveType
)