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Unreal Engine C++ API Reference > Runtime > Engine > FQueuedDemoPacket > FQueuedDemoPacket
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
Include | #include "ReplayTypes.h" |
FQueuedDemoPacket
&40;
uint8 &42; InData,
int32 InSizeBits,
FOutPacketTraits & InTraits
&41;