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API > API/Runtime > API/Runtime/Engine
| Name | FQuatIntervalFixed32NoW |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationCompression.h |
| Include Path | #include "AnimationCompression.h" |
Syntax
class FQuatIntervalFixed32NoW
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AnimationCompression.h | |||
FQuatIntervalFixed32NoW
(
const FQuat4f& Quat, |
AnimationCompression.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Packed | uint32 | AnimationCompression.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FromQuat
(
const FQuat4f& Quat, |
AnimationCompression.h | ||
void ToQuat
(
FQuat4f& Out, |
AnimationCompression.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FQuat4f ToQuat
(
const float* Mins, |
AnimationCompression.h |