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UStruct version of settings struct used to initialized a clock.
| Name | FQuartzClockSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
| Include Path | #include "Sound/QuartzQuantizationUtilities.h" |
Syntax
USTRUCT (BlueprintType )
struct FQuartzClockSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIgnoreLevelChange | bool | Should the clock start Ticking | Sound/QuartzQuantizationUtilities.h |
|
| TimeSignature | FQuartzTimeSignature | Time Signature (defaults to 4/4) | Sound/QuartzQuantizationUtilities.h |
|