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Quartz Time Signature.
| Name | FQuartzTimeSignature |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
| Include Path | #include "Sound/QuartzQuantizationUtilities.h" |
Syntax
USTRUCT (BlueprintType )
struct FQuartzTimeSignature
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default ctor | Sound/QuartzQuantizationUtilities.h | ||
FQuartzTimeSignature
(
const FQuartzTimeSignature& Other |
Copy ctor | Sound/QuartzQuantizationUtilities.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BeatType | EQuartzTimeSignatureQuantization | Denominator | Sound/QuartzQuantizationUtilities.h |
|
| NumBeats | int32 | Numerator | Sound/QuartzQuantizationUtilities.h |
|
| OptionalPulseOverride | TArray< FQuartzPulseOverrideStep > | Beat override | Sound/QuartzQuantizationUtilities.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQuartzTimeSignature & operator=
(
const FQuartzTimeSignature& Other |
Assignment | Sound/QuartzQuantizationUtilities.h | |
bool operator==
(
const FQuartzTimeSignature& Other |
Comparison | Sound/QuartzQuantizationUtilities.h |