Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FQuantizedShadowSignedDistanceFieldData2D > operator()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include | #include "ShadowMap.h" |
const FQuantizedSignedDistanceFieldShadowSample & operator&40;&41;
&40;
uint32 X,
uint32 Y
&41; const