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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- IStereoLayerShape
- FQuadLayer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
Include | #include "StereoLayerShapes.h" |
Syntax
class FQuadLayer : public IStereoLayerShape
Remarks
Quad layer is the default layer shape and contains no additional settings
Overridden from IStereoLayerShape
Type | Name | Description | |
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IStereoLayerShape * | Clone () |
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FName | GetShapeName () |
Shape name is used to identify the shape type. |
Constants
Name | Description |
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ShapeName |