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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPredictProjectilePathPointData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Kismet/GameplayStaticsTypes.h |
|
|
|
Kismet/GameplayStaticsTypes.h |
|
FPredictProjectilePathPointData()
| |
|
| Name |
FPredictProjectilePathPointData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
| Include Path |
#include "Kismet/GameplayStaticsTypes.h" |
FPredictProjectilePathPointData()
FPredictProjectilePathPointData(FVector, FVector, float)
| |
|
| Name |
FPredictProjectilePathPointData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
| Include Path |
#include "Kismet/GameplayStaticsTypes.h" |
FPredictProjectilePathPointData
(
FVector InLocation,
FVector InVelocity,
float InTime
)