Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPhysicsReplication
| Type | Name | Description | |
|---|---|---|---|
| void | SetReplicatedTarget
(
UPrimitiveComponent* Component, |
Sets the latest replicated target for a body instance | |
| void | SetReplicatedTarget
(
UPrimitiveComponent* Component, |
||
| void | SetReplicatedTarget
(
Chaos::FConstPhysicsObjectHandle PhysicsObject, |