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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPhysicsReplication > API/Runtime/Engine/FPhysicsReplication/SetReplicatedTarget
Deprecated * SetReplicatedTarget now takes the ServerFrame. Please update calls and overloads.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/PhysicsReplication.h |
| Include | #include "PhysicsReplication.h" |
virtual void SetReplicatedTarget
&40;
UPrimitiveComponent &42; Component,
FName BoneName,
const FRigidBodyState & ReplicatedTarget
&41;
Remarks
Sets the latest replicated target for a body instance