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| Name | FPhysicsDebugMode |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/PhysicsDebugMode.h |
| Include Path | #include "Physics/PhysicsDebugMode.h" |
Syntax
class FPhysicsDebugMode : public FEdMode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FEdMode → FPhysicsDebugMode
- FGCObject → FEdMode → FPhysicsDebugMode
- FEditorCommonDrawHelper → FEdMode → FPhysicsDebugMode
- FLegacyEdModeWidgetHelper → FEdMode → FPhysicsDebugMode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPhysicsDebugMode() |
Physics/PhysicsDebugMode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FPhysicsDebugMode() |
Physics/PhysicsDebugMode.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
Physics/PhysicsDebugMode.h | ||
virtual void Enter() |
Physics/PhysicsDebugMode.h | ||
virtual void Exit() |
Physics/PhysicsDebugMode.h | ||
virtual bool FrustumSelect
(
const FConvexVolume& InFrustum, |
Physics/PhysicsDebugMode.h | ||
virtual void Initialize() |
Physics/PhysicsDebugMode.h | ||
| Physics/PhysicsDebugMode.h | |||
virtual bool InputDelta
(
FEditorViewportClient* ViewportClient, |
Physics/PhysicsDebugMode.h | ||
virtual bool InputKey
(
FEditorViewportClient* ViewportClient, |
Physics/PhysicsDebugMode.h | ||
virtual bool IsCompatibleWith
(
FEditorModeID OtherModeID |
Physics/PhysicsDebugMode.h | ||
virtual void PostUndo() |
Physics/PhysicsDebugMode.h | ||
virtual void Render
(
const FSceneView* SceneView, |
Physics/PhysicsDebugMode.h | ||
virtual bool ShouldDrawWidget() |
Physics/PhysicsDebugMode.h | ||
virtual void Tick
(
FEditorViewportClient* ViewportClient, |
Physics/PhysicsDebugMode.h |