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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPhysicalSurfaceName
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
PhysicsEngine/PhysicsSettings.h |
|
|
|
PhysicsEngine/PhysicsSettings.h |
|
FPhysicalSurfaceName()
| |
|
| Name |
FPhysicalSurfaceName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h |
| Include Path |
#include "PhysicsEngine/PhysicsSettings.h" |
FPhysicalSurfaceName()
FPhysicalSurfaceName(EPhysicalSurface, const FName &)
| |
|
| Name |
FPhysicalSurfaceName |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h |
| Include Path |
#include "PhysicsEngine/PhysicsSettings.h" |
FPhysicalSurfaceName
(
EPhysicalSurface InType,
const FName & InName
)