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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ChartCreation.h |
| Include | #include "ChartCreation.h" |
Syntax
struct FPerformanceTrackingSystem
Remarks
Overall state of the built-in performance tracking.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| IPerformanceDataConsumer::FFrameData | AnalyzeFrame
(
float DeltaSeconds |
||
| FString | CreateFileNameForChart
(
const FString& ChartType, |
This will create the file name for the file we are saving out. | |
| FString | CreateOutputDirectory
(
const FDateTime& CaptureStartTime |
This will create the folder name for the output directory for FPS charts (and actually create the directory). | |
| bool | Should we subtract off idle time spent waiting (due to running above target framerate) before thresholding into bins? (controlled by t.FPSChart.ExcludeIdleTime) | ||
| void | |||
| void | StopCharting () |