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Unreal Engine C++ API Reference > Runtime > Engine > FPerPlatformInt
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h |
Include | #include "PerPlatformProperties.h" |
Source | /Engine/Source/Runtime/Engine/Private/PerPlatformProperties.cpp |
FString ToString&40;&41; const