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Unreal Engine C++ API Reference > Runtime > Engine > FParticleTrailsEmitterInstance_Base
- FParticleTrailsEmitterInstance_Base::UpdateSourceData()
- FParticleRibbonEmitterInstance::UpdateSourceData()
- FParticleAnimTrailEmitterInstance::UpdateSourceData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp |
virtual void UpdateSourceData
&40;
float DeltaTime,
bool bFirstTime
&41;