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A single frame within this replay
| Name | FParticleSystemReplayFrame |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemReplay.h |
| Include Path | #include "Particles/ParticleSystemReplay.h" |
Syntax
USTRUCT ()
struct FParticleSystemReplayFrame
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Emitters | TArray< struct FParticleEmitterReplayFrame > | Emitter frame state data | Particles/ParticleSystemReplay.h |