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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleIndexBuffer
- FRenderResource::InitRHI()
- FParticleIndexBuffer::InitRHI()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleResources.h |
| Include | #include "ParticleResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleResources.cpp |
virtual void InitRHI
&40;
FRHICommandListBase & RHICmdList
&41;
Remarks
Creates an index buffer for drawing an individual sprite.