Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleEmitterInstance
- FParticleEmitterInstance::SetBeamSourceStrength()
- FParticleBeam2EmitterInstance::SetBeamSourceStrength()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
virtual void SetBeamSourceStrength
&40;
float NewSourceStrength,
int32 SourceIndex
&41;