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Unreal Engine C++ API Reference > Runtime > Engine > FParticleBeam2EmitterInstance
- FParticleEmitterInstance::SetBeamSourceStrength()
- FParticleBeam2EmitterInstance::SetBeamSourceStrength()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeam2EmitterInstance.cpp |
virtual void SetBeamSourceStrength
&40;
float NewSourceStrength,
int32 SourceIndex
&41;
Remarks
Set the source strength
Parameters
Name | Description |
---|---|
NewSourceStrength | The source strenght to set it to |
SourceIndex | The index of the source being set |