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API > API/Runtime > API/Runtime/Engine
| Name | FParticleEightTexCoordVertexBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleResources.h |
| Include Path | #include "ParticleResources.h" |
Syntax
class FParticleEightTexCoordVertexBuffer : public FVertexBuffer
Inheritance Hierarchy
- FRenderResource → FVertexBuffer → FParticleEightTexCoordVertexBuffer
Functions
Public
Overridden from FRenderResource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitRHI
(
FRHICommandListBase& RHICmdList |
Creates a vertex buffer holding texture coordinates for eight corners of a polygon. | ParticleResources.h |