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Manages all create functions of the globally defined IPSOCollectors
| Name | FPSOCollectorCreateManager |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/PSOPrecacheMaterial.h |
| Include Path | #include "PSOPrecacheMaterial.h" |
Syntax
class FPSOCollectorCreateManager
Structs
| Name | Remarks |
|---|---|
| FPSOCollectorData |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxPSOCollectorCount | uint32 | PSOPrecacheMaterial.h | |
| PSOCollectorCount | int32 | Have to used fixed size array instead of TArray because of order of initialization of static member variables. | PSOPrecacheMaterial.h |
| PSOCollectors | FPSOCollectorData | PSOPrecacheMaterial.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static PSOCollectorCreateFunction GetCreateFunction
(
EShadingPath ShadingPath, |
PSOPrecacheMaterial.h | ||
static int32 GetIndex
(
EShadingPath ShadingPath, |
PSOPrecacheMaterial.h | ||
static const TCHAR * GetName
(
EShadingPath ShadingPath, |
PSOPrecacheMaterial.h | ||
static int32 GetPSOCollectorCount
(
EShadingPath ShadingPath |
PSOPrecacheMaterial.h |