Navigation
API > API/Runtime > API/Runtime/Engine
| Name | EShadingPath |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneUtils.h |
| Include Path | #include "SceneUtils.h" |
Syntax
enum EShadingPath
{
Mobile,
Deferred,
Num,
}
Values
| Name | Remarks |
|---|---|
| Mobile | |
| Deferred | |
| Num |