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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPSCPoolElem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPSCPoolElem () |
Particles/WorldPSCPool.h | ||
FPSCPoolElem
(
UParticleSystemComponent* InPSC, |
Particles/WorldPSCPool.h |
FPSCPoolElem()
| Name | FPSCPoolElem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
| Include Path | #include "Particles/WorldPSCPool.h" |
FPSCPoolElem()
FPSCPoolElem(UParticleSystemComponent *, float)
| Name | FPSCPoolElem |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
| Include Path | #include "Particles/WorldPSCPool.h" |
FPSCPoolElem
(
UParticleSystemComponent * InPSC,
float InLastUsedTime
)