Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FPSCPoolElem |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
| Include Path | #include "Particles/WorldPSCPool.h" |
Syntax
USTRUCT ()
struct FPSCPoolElem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPSCPoolElem () |
Particles/WorldPSCPool.h | ||
FPSCPoolElem
(
UParticleSystemComponent* InPSC, |
Particles/WorldPSCPool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastUsedTime | float | Particles/WorldPSCPool.h | ||
| PSC | TObjectPtr< UParticleSystemComponent > | Particles/WorldPSCPool.h |
|