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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
| Include | #include "ReplayTypes.h" |
Syntax
struct FOverridableReplayVersionData
Remarks
Can be used to override Version Data in a Replay's Header either Right Before Writing a Replay Header or Right After Reading a Replay Header.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCustomVersionContainer | CustomVersions | ||
| FEngineVersion | EngineVersion | ||
| int32 | PackageVersionLicenseeUE | ||
| FPackageFileVersion | PackageVersionUE |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| PRAGMA_DISABLE_DEPRECATION_WARNINGS | |||
FOverridableReplayVersionData
(
const FNetworkDemoHeader& DemoHeader |
Init with Demo Header Version Data. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyVersionDataToDemoHeader
(
FNetworkDemoHeader& DemoHeader |
Apply Version Data to Demo Header Passed In. | |
| uint32 | GetCustomVersion
(
const FGuid& VersionGuid |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FOverridableReplayVersionData & | |||
| FOverridableReplayVersionData & | operator=
(
const FOverridableReplayVersionData& |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | EngineNetworkProtocolVersion | No longer used in favor of CustomVersions | |
| uint32 | GameNetworkProtocolVersion | No longer used in favor of CustomVersions | |
| uint32 | Version | No longer used in favor of CustomVersions |