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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetLevelVisibilityTransactionId
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GameFramework/UpdateLevelVisibilityLevelInfo.h |
|
|
|
GameFramework/UpdateLevelVisibilityLevelInfo.h |
|
FNetLevelVisibilityTransactionId()
| |
|
| Name |
FNetLevelVisibilityTransactionId |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h |
| Include Path |
#include "GameFramework/UpdateLevelVisibilityLevelInfo.h" |
FNetLevelVisibilityTransactionId()
FNetLevelVisibilityTransactionId(uint32, bool)
| |
|
| Name |
FNetLevelVisibilityTransactionId |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/GameFramework/UpdateLevelVisibilityLevelInfo.h |
| Include Path |
#include "GameFramework/UpdateLevelVisibilityLevelInfo.h" |
FNetLevelVisibilityTransactionId
(
uint32 LevelVisibilityTransactionIndex,
bool bIsClientInstigator
)