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Stores an object with path associated with FNetworkGUID
| Name | FNetGuidCacheObject |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h |
| Include Path | #include "Engine/PackageMapClient.h" |
Syntax
class FNetGuidCacheObject
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNetGuidCacheObject() |
Engine/PackageMapClient.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDirtyForReplay | uint8 | Engine/PackageMapClient.h | ||
| bIgnoreWhenMissing | uint8 | Engine/PackageMapClient.h | ||
| bIsBroken | uint8 | Engine/PackageMapClient.h | ||
| bIsPending | uint8 | Engine/PackageMapClient.h | ||
| bNoLoad | uint8 | Engine/PackageMapClient.h | ||
| NetworkChecksum | uint32 | Engine/PackageMapClient.h | ||
| Object | TWeakObjectPtr< UObject > | Engine/PackageMapClient.h | ||
| OuterGUID | FNetworkGUID | These fields are set when this guid is static. | Engine/PackageMapClient.h | |
| PathName | FName | Engine/PackageMapClient.h | ||
| ReadOnlyTimestamp | double | Engine/PackageMapClient.h |