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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNavigationLockContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavigationLockContext
(
ENavigationLockReason::Type Reason, |
AI/NavigationSystemBase.h | ||
FNavigationLockContext
(
UWorld* InWorld, |
AI/NavigationSystemBase.h |
FNavigationLockContext(ENavigationLockReason::Type, bool)
| Name | FNavigationLockContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
| Include Path | #include "AI/NavigationSystemBase.h" |
FNavigationLockContext
(
ENavigationLockReason::Type Reason,
bool bApplyLock
)
FNavigationLockContext(UWorld *, ENavigationLockReason::Type, bool)
| Name | FNavigationLockContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
| Include Path | #include "AI/NavigationSystemBase.h" |
FNavigationLockContext
(
UWorld * InWorld,
ENavigationLockReason::Type Reason,
bool bApplyLock
)