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| Name | FNavigationLockContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
| Include Path | #include "AI/NavigationSystemBase.h" |
Syntax
class FNavigationLockContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavigationLockContext
(
ENavigationLockReason::Type Reason, |
AI/NavigationSystemBase.h | ||
FNavigationLockContext
(
UWorld* InWorld, |
AI/NavigationSystemBase.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FNavigationLockContext() |
AI/NavigationSystemBase.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsLocked | uint8 | AI/NavigationSystemBase.h | ||
| bSingleWorld | uint8 | AI/NavigationSystemBase.h | ||
| LockReason | uint8 | AI/NavigationSystemBase.h | ||
| MyWorld | UWorld * | AI/NavigationSystemBase.h |