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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNaniteAssemblyDataBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMaterial
(
int32 MaterialSlotIndex, |
NaniteAssemblyDataBuilder.h | ||
void SetMaterial
(
int32 MaterialSlotGroup, |
NaniteAssemblyDataBuilder.h |
SetMaterial(int32, TObjectPtr< UMaterialInterface >)
| Name | SetMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/NaniteAssemblyDataBuilder.h |
| Include Path | #include "NaniteAssemblyDataBuilder.h" |
void SetMaterial
(
int32 MaterialSlotIndex,
TObjectPtr < UMaterialInterface > Material
)
SetMaterial(int32, int32, TObjectPtr< UMaterialInterface >)
| Name | SetMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/NaniteAssemblyDataBuilder.h |
| Include Path | #include "NaniteAssemblyDataBuilder.h" |
void SetMaterial
(
int32 MaterialSlotGroup,
int32 MaterialSlotIndex,
TObjectPtr < UMaterialInterface > Material
)