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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNaniteAssemblyDataBuilder > API/Runtime/Engine/FNaniteAssemblyDataBuilder/FMaterialSlot
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
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NaniteAssemblyDataBuilder.h |
|
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NaniteAssemblyDataBuilder.h |
|
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NaniteAssemblyDataBuilder.h |
|
FMaterialSlot()
| |
|
| Name |
FMaterialSlot |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/NaniteAssemblyDataBuilder.h |
| Include Path |
#include "NaniteAssemblyDataBuilder.h" |
FMaterialSlot()
FMaterialSlot(const TObjectPtr< UMaterialInterface > &, int32)
| |
|
| Name |
FMaterialSlot |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/NaniteAssemblyDataBuilder.h |
| Include Path |
#include "NaniteAssemblyDataBuilder.h" |
FMaterialSlot
(
const TObjectPtr < UMaterialInterface > & InMaterial,
int32 InMaterialSlotGroup
)
FMaterialSlot(const TObjectPtr< UMaterialInterface > &, FName, int32)
| |
|
| Name |
FMaterialSlot |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/NaniteAssemblyDataBuilder.h |
| Include Path |
#include "NaniteAssemblyDataBuilder.h" |
FMaterialSlot
(
const TObjectPtr < UMaterialInterface > & InMaterial,
FName SlotName,
int32 InMaterialSlotGroup
)