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A vertex buffer for a set of BSP nodes.
| |
|
| Name |
FModelVertexBuffer |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Model.h |
| Include Path |
#include "Model.h" |
Syntax
class FModelVertexBuffer
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FModelVertexBuffer
(
UModel* InModel
)
|
Minimal initialization constructor. |
Model.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Buffers |
FStaticMeshVertexBuffers |
Resources used for Rendering. |
Model.h |
|
| RefCount |
uint32 |
Number of FModelSceneProxy's using this Only access in CreateRenderState_Concurrent and DestroyRenderState_Concurrent |
Model.h |
|
| Vertices |
TArray< FModelVertex > |
Model vertex data |
Model.h |
|
Protected
Functions
Public