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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMobileDirectionalLightShaderPar- > API/Runtime/Engine/FMobileDirectionalLightShaderPar-/zzNextMemberIdDi-_10
| Name | zzNextMemberIdDirectionalLightShadowTexture |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
Syntax
enum zzNextMemberIdDirectionalLightShadowTexture
{
HasDeclaredResource = zzMemberIdDirectionalLightShadowTexture::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRHITexture*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |