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API > API/Runtime > API/Runtime/Engine
| Name | FMipLevelBatchedElementParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/CubemapUnwrapUtils.h |
| Include Path | #include "CubemapUnwrapUtils.h" |
Syntax
class FMipLevelBatchedElementParameters : public FBatchedElementParameters
Inheritance Hierarchy
- FRefCountedObject → FBatchedElementParameters → FMipLevelBatchedElementParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMipLevelBatchedElementParameters
(
float InMipLevel, |
CubemapUnwrapUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHDROutput | bool | CubemapUnwrapUtils.h | ||
| bIsTextureCubeArray | bool | Parameters that are used to select a shader permutation | CubemapUnwrapUtils.h | |
| bShowLongLatUnwrap | bool | CubemapUnwrapUtils.h | ||
| bUsePointSampling | bool | Whether to use nearest-point sampling when rendering the cubemap | CubemapUnwrapUtils.h | |
| MipLevel | float | Parameters that need to be passed to the shader | CubemapUnwrapUtils.h | |
| SliceIndex | float | CubemapUnwrapUtils.h | ||
| ViewMatrix | FMatrix44f | CubemapUnwrapUtils.h |
Functions
Public
Overridden from FBatchedElementParameters
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindShaders
(
FRHICommandList& RHICmdList, |
Binds vertex and pixel shaders for this element | CubemapUnwrapUtils.h |