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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMeshUVChannelInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor (no initialization). | MeshUVChannelInfo.h | ||
| Constructor which initializes all components to zero. | MeshUVChannelInfo.h | ||
FMeshUVChannelInfo
(
float DefaultDensity |
MeshUVChannelInfo.h |
FMeshUVChannelInfo()
Description
Default constructor (no initialization).
| Name | FMeshUVChannelInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshUVChannelInfo.h |
| Include Path | #include "MeshUVChannelInfo.h" |
FMeshUVChannelInfo()
FMeshUVChannelInfo(ENoInit)
Description
Constructor which initializes all components to zero.
| Name | FMeshUVChannelInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshUVChannelInfo.h |
| Include Path | #include "MeshUVChannelInfo.h" |
FMeshUVChannelInfo
(
ENoInit
)
FMeshUVChannelInfo(float)
| Name | FMeshUVChannelInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshUVChannelInfo.h |
| Include Path | #include "MeshUVChannelInfo.h" |
FMeshUVChannelInfo
(
float DefaultDensity
)