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API > API/Runtime > API/Runtime/Engine
| Name | FMeshMapBuildLegacyData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h |
| Include Path | #include "Engine/MapBuildDataRegistry.h" |
Syntax
class FMeshMapBuildLegacyData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TArray< TPair< FGuid, FMeshMapBuildData * > > | Engine/MapBuildDataRegistry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDefault() |
Determine if this annotation is the default | Engine/MapBuildDataRegistry.h |