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API > API/Runtime > API/Runtime/Engine
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| Name |
FMeshMapBuildData |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h |
| Include Path |
#include "Engine/MapBuildDataRegistry.h" |
Syntax
class FMeshMapBuildData
Constructors
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Destructor. |
Engine/MapBuildDataRegistry.h |
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Constants
| Name |
Type |
Remarks |
Include Path |
| DefaultAnnotation |
const FMeshMapBuildData |
Default state for annotations (no flags changed) |
Engine/MapBuildDataRegistry.h |
Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/MapBuildDataRegistry.h |
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Determine if this annotation is the default |
Engine/MapBuildDataRegistry.h |
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