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API > API/Runtime > API/Runtime/Engine
| Name | FMeshBuilderOneFrameResources |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshBuilderOneFrameResources.h |
| Include Path | #include "MeshBuilderOneFrameResources.h" |
Syntax
class FMeshBuilderOneFrameResources : public FOneFrameResource
Inheritance Hierarchy
- FOneFrameResource → FMeshBuilderOneFrameResources
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMeshBuilderOneFrameResources() |
MeshBuilderOneFrameResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IndexBuffer | FPooledDynamicMeshIndexBuffer * | MeshBuilderOneFrameResources.h | ||
| PrimitiveUniformBuffer | FDynamicMeshPrimitiveUniformBuffer * | MeshBuilderOneFrameResources.h | ||
| VertexBuffer | FPooledDynamicMeshVertexBuffer * | MeshBuilderOneFrameResources.h | ||
| VertexFactory | FPooledDynamicMeshVertexFactory * | MeshBuilderOneFrameResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValidForRendering() |
MeshBuilderOneFrameResources.h |