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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMaterialVirtualTextureStack
| Type | Name | Description | |
|---|---|---|---|
LAYOUT_FIELD
(
uint32, |
Number of layers that have been allocated in this stack. | ||
LAYOUT_FIELD
(
int32, |
Index of a texture reference if we create a stack from a single known texture that has it's own layer stack. |